
- Aseprite art code#
- Aseprite art license#
Aseprite art license#
You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
Aseprite art code#
Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g.
Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). This program is distributed under three different licenses: Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite. Pixel perfect drawing algorithm by Sébastien Bénard and Carduus. It tries to replicate some pixel-art algorithms: Polack, AAP-64, AAP-Splendor128, SimpleJPC-16, and AAP-Micro12 palette. ENDESGA Studios, EDG16 and EDG32, and other palettes. Arne Niklas Jansson, 16 colors, 32 colors. Richard "DawnBringer" Fhager, 16 colors, 32 colors. The default Aseprite theme was introduced in v0.8, created by:Īseprite includes color palettes created by: Gaspar Capello: Developer, fixing issues and new features. David Capello: Lead developer, fixing issues, new features, and user support. Social networks and community-driven places: Twitter, Facebook, YouTube, Instagram. If you found a bug or have a new idea/feature for the program, you can report them.
There is a list of Known Issues (things to be fixed or that aren't yet implemented). Undo/Redo for every operation and support for non-linear undo.Reopen closed files and recover data in case of crash.Quick Reference / Cheat Sheet keyboard shortcuts ( customizable keys and mouse wheel).CLI - Command Line Interface to automatize tasks.
Transform multiple frames/layers at the same time.Tiled mode useful to draw patterns and textures.Other special drawing tools like Pressure sensitivity, Symmetry Tool, Stroke and Fill selection, Gradients.Pixel-art specific tools like Pixel Perfect freehand mode, Shading ink, Custom Brushes, Outlines, Wide Pixels, etc.Layer groups for organizing your work, and reference layers for rotoscoping.
Export/import animations to/from sprite sheets, GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA). Animation facilities, with real-time preview and onion skinning. Support for color profiles and different color modes: RGBA, Indexed (palettes up to 256 colors), Grayscale. Sprites are composed of layers & frames as separated concepts. Aseprite is a program to create animated sprites.