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System shock 2 shodan dream sequnce
System shock 2 shodan dream sequnce





After exploring the remains of the first area and finding a hole down to another deck the PCs receive a telepathic message from the king's wizard telling hem to return and tell of their findings. Because there is no power to the ship the elevators and doors wouldn't be working restricting the party to certain areas (until they bring in the explosives).

system shock 2 shodan dream sequnce

The PCs would be party of the search party locating, unearthing, and exploring the ship. I figure that the ship's computer systems were destroyed during the crash rendering it little more then a metal tomb for those inside it. All he has do do is unearth them and defeat the ancient guardians within.īeing greedier than wise the king sends out a search party to find these mysterious mines and begins plans to excavate them as soon as the search parties report back with news of success. In exchange for access to his laboratories and libraries as well as the right to build constructs for his armies, Rebbecca tells him of where fantastic new weapons and armor can be found for his troops just on the far edge of his territory. Having grown bored of her mortal life Rebbecca sells her construct making services to a nearby warmongering king. Tommy has died of old age and Rebbecca has extended her natural life through the use of magic and grafting construct parts onto her body. What I originally had in mind was for the Rickenbacker and/or the Von Braun (system shock 2) to have crashed into a mountain on Golarion along with Tommy & Rebecca's escape pod.ĭecades have passed without incident. It's nice to finally get some encouraging replies thank you. Bear in mind however, that this secondary realm does not have to be computers, it could be some form of psionic combat, or a dream sequence, or a dimensional pocket.ģ) SHODAN: You can't have System Shock without SHODAN, but the nature of the enemy doesn't have to be a computer, what you select for points 1 and 2 will shape this. Try not to require too many skill points to be invested unless you grant players the levels for free. Another approach would be to treat it as any other dungeon, but give them a limited set of statistics based on Will save, Knowledge: Hacking, and similar.

system shock 2 shodan dream sequnce

Popular examples are the Mastermind board-game, Minesweeper, Sudoko or a numbers puzzle (e.g. This part will need some basic mechanics, one approach is to make a mini-game, with it's own rules to follow.

system shock 2 shodan dream sequnce

So, things that can be dropped and still retain the feel, with that in mind, I offer the following points to considerġ) Doesn't have to be in space, any isolated environment is sufficient, for example a warded mage's tower, an extra-dimensional pocket or the realm of a potent extraplanar entity.Ģ) Hacking, this is part of the feel for sure, entering a secondary realm with it's own rules and a set of challenges to overcome. System Shock at it's core, is a survival horror against a relentless and unforgiving opponent in an isolated environment. Well if you're going to do this, convert the feel and not the mechanics.







System shock 2 shodan dream sequnce